AI Insights · Timothy · July 2022
Top 5 Crime Games in South America Q2 2022 Performance
Discover the performance of the top 5 crime games on a unified platform in South America during Q2 2022, including trends in downloads, revenue, and active users.
During the second quarter of 2022, the top five crime games in South America showcased varied performance metrics across weekly downloads, revenue, and active users. Here’s a closer look at their trends:
Airport Security from Kwalee Ltd saw a steady decline in weekly downloads, starting at nearly 398K downloads at the end of March and dropping to about 81K by the end of June. The game’s weekly revenue peaked at $197 in late April but dipped to $75 by the end of June. Active users mirrored this downward trend, decreasing from around 785K at the end of March to approximately 417K by the end of June.
Naxeex Action & RPG Games's Vegas Crime Simulator experienced an upward trend in weekly downloads, growing from roughly 123K at the end of March to about 198K by the end of June. Weekly revenue fluctuated, peaking at $88 in early May and ending the quarter at $64. Active users increased significantly from around 729K at the end of March to nearly 956K by the end of June.
Prison Break: Stick Story by FARM STUDIO maintained a stable download rate, starting the quarter with around 118K downloads and rising to almost 138K by the end of June. Despite minimal revenue, the game saw a notable increase in active users, from approximately 385K at the end of March to around 438K by the end of June.
Poxel Studios Games's Dude Theft Wars FPS Open world recorded a significant surge in weekly downloads, peaking at about 176K in late April before slightly decreasing to approximately 119K by the end of June. Weekly revenue hit a high of $155 at the end of May but dropped to $54 by the end of June. Active users saw a steady increase, rising from around 328K at the end of March to roughly 378K by the end of June.
Lastly, Prison Break Jail Prison Escap from Game Zee experienced a fluctuating download rate, starting at around 93K at the end of March and reaching a high of about 223K in late May before dropping to nearly 50K by the end of June. Weekly revenue showed a peak of $154 in mid-April, ending at $14 by the end of June. Active users saw some growth, increasing from approximately 361K at the end of March to around 390K by the end of June.
These performance metrics illustrate the dynamic nature of the mobile gaming market in South America. For more detailed insights, visit Sensor Tower.